From front-end developers working with mature design systems, to design systems engineers building components, to those building content layouts and exporting assets in their work with brand designers, every team wants to work with as little friction as possible. We also know that understanding developers’ needs and their challenges is critical to making Figma a place where product development can be more efficient, collaborative, and expressive.ĭevelopers have unique workflows and preferences.
Today, we know that on our paid plans more developers visit Figma than designers. With a single link, designers could collaborate on in-progress work, sharing early explorations, rather than safeguarding designs until they felt “polished.” As more and more designers embraced Figma and this multiplayer way of working, we began to see a natural broadening of use across teams and disciplines, especially with developers. Figma was born on the web-an unconventional start to a design tool, but one we felt product design desperately needed.